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ysft | freebasicI've been exploring the assembly lately. I was getting vesa to work and stuff, but i found out that qbasic being addressing in real mode, it was way too slow for graphics. And vga is too limited for modern graphic applications (such as guis that have a nice interface and easy to use). So I only have been using real mode assembly. Now freebasic is 32bit which i assume adressing in protected mode. So I might try writing stuff in freebasic, but I was wondering whats protected mode assembly like? Is it similar and easy to switch or is it completely different thing that i must learn from beginning. Because i know that things like drawing bitmaps and stuff can be very optimized in 32bit. And the most important thing is that in real mode, you get &ha000-&hafff for video memroy, so you must do bank switching for vesa. And I've read that in protected mode, all the video memory can be somehow allocated and no bank switching. This would be very nice thing to program in. ysft | 2009-03-05 | 4:00 PM |
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