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Jason | Navaska E12I've begun work on E12. I've designed a syntax which I find user friendly, hopefully this will attract developers. It's designed to support:
• Multiple brackets in expressions • If, for, and loop constructs with multiline support • Global variables • Library driven (default libraries specified via global variables) | 2011-12-02 | 10:03 AM |
Brandon | Re:Navaska E12Do you plan to have a demo in time for GUI Awards? | 2011-12-02 | 10:05 AM |
Jason | Re:Navaska E12I think I'll be sitting this one out.. again. :( | 2011-12-02 | 10:13 AM |
Brandon | Re:Navaska E12At least you are making progress, that's better than most of the members here (myself included). | 2011-12-02 | 10:38 AM |
Jason | Re:Navaska E12Yeah, I had a dream since 2007 and I still have the passion so that's what keeps me going. :) /* Curly brackets are read as one line to the interpreter. A control structure can execute a single instruction, or multiple, enclosed in curly brackets. */ Loop GetKey=Char(27) { /* Square brackets contain expressions. The interpreter evaluates these expressions and reads the produce as actual code... if that makes sence? */ One=1; Two=One+One; Part[One]="Hello, "; Part[Two]="World!"; DrawString Part1+Part[2]; } | 2011-12-02 | 10:53 AM |
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