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Brandon | 6.PA.5 ReleasedFun500 6's second public release is out now! It features real Z-Ordering and more. Note that it's still PreAlpha so it could have bugs. 6.PA.5
| 2010-04-10 | 10:49 PM |
Dick | Re:6.PA.5 ReleasedPretty good so far. I like the clean and user friendly design, it's excellent. Reminds me of Mac. I hope you don't find yourself having to give it up for functionality. | 2010-04-11 | 12:15 AM |
HorvatM | Re:6.PA.5 ReleasedIt's great, but I have two complaints:
1. "There is limit of 10 open windows". A missing "a" between "is" and "limit"?
2. If you create a new launcher and give it a long path (longer than the width of the textbox) it scrolls fine, but when you close the dialog and open it again the text goes outside of the dialog.
By the way, you can very easily implement 5.x compatibility. Create a new folder in the F56_PA5 folder named "SYS", and copy the CHICAGO.RFT and PREFS.INI files from Fun500 5.x into it. Then create a launcher to a 5.x app and run it. It will run fine except (obviously) the background will be black and you won't be able to see any 6.x windows. | 2010-04-11 | 4:26 AM |
Brandon | Re:6.PA.5 ReleasedPretty good so far. I like the clean and user friendly design Thank you, that was my goal, mainly because a lot of other modern GUIs lack speed and the less UI, the faster it runs. I also have been meaning to ask you if you'd mind looking over my font routine to see if you could optimize it? 1. "There is limit of 10 open windows". A missing "a" between "is" and "limit"? I guess once my brain was in programming mode, the proper grammar part went away :P Thanks for catching that. 2. If you create a new launcher Another good catch. By the way, you can very easily implement 5.x compatibility. That is planned, but not until later versions (BETAish) and will not be included in all versions, most likely just Gold Releases.
If anyone is interested I could probably create a basic SDK, I think I'm almost to the Alpha stage, so the basic look, etc will remain fairly constant. Just let me know, It might be a week or so until I actually have time to make one, but I'm not going to unless their is interest.
| 2010-04-11 | 9:13 AM |
ksr | Re:6.PA.5 ReleasedLooks good. I too like the clean design. However, when you have a few windows open and you move one, everything is redrawn which is really slow. Even the bottom bar which doesn't need to be redrawn. I don't know how you can solve this though without using lots of memory. Maybe just try and optimise everything. | 2010-04-11 | 12:42 PM |
Brandon | Re:6.PA.5 ReleasedThe problem is that it takes a little time for the About App to be drawn (the font routine has to work hard), so I'm hoping that Dick might be willing to try and optimize it using some ASM. But you are right about the Dock, I'm going to make it refresh in a separate routine. | 2010-04-11 | 1:03 PM |
aguma | Re:6.PA.5 Releasedisn't the clock a bit big? :P well that's not much of an issue
I could optimize the routines for you if you want | 2010-04-11 | 3:27 PM |
JFK | Re:6.PA.5 Releasedlooking good man. awesome! | 2010-04-13 | 3:12 AM |
Dick | Re:6.PA.5 ReleasedYes, some optimization with asm can be done but screen 12 VGA is very complicated. And using VGA would be the fastest. I could do a quick start with basic stuff like loading the font and drawing it on the screen, but things like resize and clipping and others I would want leave to you (or someone else). Do you want it? | 2010-04-13 | 7:46 PM |
Brandon | Re:6.PA.5 ReleasedI posted my font routine here: http://theguiblog.com/forum.php?function=view&TID=164 for you to look at. | 2010-04-13 | 8:43 PM |
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