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BrandonWhat kind of Hardware should a GUI run on?
This question is, to me one of the most important questions when planning out a GUI. Sure, things that allow you to test new concepts and differentiate your GUI are important as well, but knowing what hardware you are targeting can effect other design decisions. The correct answer to the question is harder to decide on that's you'd think, and there are really 3 ways ago look at it: I've always tried to run my GUIs on actual 486s/386s because that would be relatively accurate in terms was what hardware was like when DOS GUIs (like Win3.1) where in use. Also that hardware is powerful enough for DOS GUIs, but is limited to anchient versions of linux, if it'll run it at all. The other system that like to target is cheap machines that anyone can acquire. This is not as important in developed countries, but I like to think that my GUI would run on any old machine that Windows 9x makes run slowly and make it run a little faster. Modern hardware, afterall GUI programming is more about the experience than actual use cases.
2013-06-069:59 AM

DickRe: What kind of Hardware should a GUI run on?
I have never really intended for my GUIs to be practical. I found running on 16 bit CPUs poses some interesting challenges with memory & speed limits. Always rewarding to squeeze out great performance from such limited hardware. Once I've tried freebasic, I enjoyed being able to freely play around with GUI elements without worrying about speed/mem issues, so that was neat. I am very satisfied with my fb GUI. I don't know if I will ever pick up interest in DOS programming anytime soon.
2013-06-115:00 AM

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